Environment Art
Desert Planet
Desert planet inspired by Tatooine from Star Wars. This was my first big organic environment created in Unreal engine.
All textures and models were created by me, I wanted the environment to look stylized and I achieved that by not focusing on stylizing textures but by creating a post processing effects that create an outline, and another one that creates cell shading.Desert Planet
| Project Type | University / individual project |
| Software Used | Zbrush, Maya, Substance Painter |
SCREENGRABS
TURNTABLES
Underwater Laboratory
This project features an underwater laboratory built in Unreal Engine, designed as an exploration of a setting unfamiliar to me. I wanted to challenge myself by working with underwater lighting, effects, and atmosphere, while focusing on creating a believable sci-fi environment. The scene is made up of custom hard-surface interior models, with attention to detail in materials, Niagara systems and overall mood to capture the feeling of being deep below the ocean's surface.
Underwater Laboratory
| Project Type | University / individual project |
| Software Used | Zbrush, Maya, Substance Painter |
SCREENGRABS
RENDERS
TURNTABLES













